
console.log("----Test.Begin----");

import * as _r from "./Core";
let g = new _r.Game;
g.InitBoard(30, 40, _r.Player.P1, true);

g.AddHome(1, 1, _r.Player.P1, _r.Direction.Top);
g.AddHome(2, 2, _r.Player.P2, _r.Direction.Top);

g.AddMirror(2, 1, _r.TypeOfMirror.BackSlash, _r.Player.P1);

console.log(g.WhoWins());

console.log("----Test.End----");




setTimeout(() => { }, 100000000);
